
I've tried the jBridge thing to limited success, but it ends up crashing. For some reason, Vegas 64-bit works with 32-bit VST plugins while Premiere doesn't. I'm also frustrated that I suddenly can't use my favorite audio compressor VST effect because Premiere doesn't support 32-bit plugins.
#Sony vegas pro 16 how to add scrolling credits how to#
They don't really say anything about HOW to use the features. PS has the cool new 3D features but the docs barely mention them. The main thing that bugs me is the help system. I have to get a feel for what I can or cannot do compared to my previous app, and get used to doing the same thing using different techniques. What you're witnessing here is my initial "settling in" and transition from one app to another.

It's all tools to me, and whatever works best for what I'm doing is what I'll use. I'm not the kind of person to get all zealous about one brand over another. Interestingly, I have owned CS3 Production Premium for 2 years but ignored Premiere since I was using Vegas, primarily because of stability (Vegas was rock solid in version 8, but version 9 isn't as great). I am shooting nearly everything on my Canon 7D nowadays, but the files from it kill Vegas. I bought (upgraded to) CS5 by choice because I want to take advantage of the CUDA stuff. Uh oh, now I no longer have a single point of adjustment for the effect that I put on it, defeating the purpose of the whole excercise. Ok, let's say I decide to slice the clip. I either have to drill into the sequence and move everything over the same amount that the other clip was shortened, or slice the sequence clip. It's not easily doable when the other track is completely nested. Uh oh, I realize I need to shorten the "Forest_Driveby" clip and ripple edit everything after that. Now I want to apply the same effect to the whole track, so I nest the whole track (second timeline shown here) and apply an effect to the new sequence. The first timeline shows the track before nesting.

Also, when using a CUDA card and accelerated effects, it's not an issue during editing.įor the person that said "huh?", here is an example of why it would be a hassle. Shooternz, I know you already know this, but effects can be disabled at any time during the editing process, improving performance when needed.

I guess you just don't know what you're missing until you've had it (like in Sony Vegas) and now you don't.
